modeled in ZBrush + Blender, textured in Substance Painter, rendered in Toolbag
From a character design by Mole Wang

^ Sketchfab viewer, click on the play button allows you to rotate around the model ^

Wireframe and polycount of the model

Texture details for the character, props and dragons (3sets of 5maps, 2048px square each)

A view of all the different texture maps, on character

WIPs and random additional screenshots~
Some fun with a cell shading render made by Lee Devonald (AlmightyGir) for Marmoset Toolbag​​​​​​​

some other work~

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